HungrySquid development screenshots

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Before HungrySquid reached 400,000 downloads and became the little gem it is today, we went through a lot of iterations and versions before arriving at the current one. Let’s take a trip back in time and walk through some of them now.

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We started like all great things do – with a pencil and paper in a coffee shop ;)

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The very first version, without any markings on the stones and with a funky background ;)

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We went through a couple of colour and b&w versions before almost nailing it.

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The first attempt at the in-game menu.

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The initial concept was for the squid to grow it’s tentacles but it turned out to be … well, kinda creepy ;)

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So spilling ink it was. It took us a while before it started to look nice though.

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