Should we do more boxy-CMS-like projects, or go nuts and let them update it through HTML?

Image credit: I Love Design.com

It’s 2011, so saying that someone should update their website through editing HTML files (or as some people say “programming” ;)) sounds quite insane doesn’t it? Maybe so, but is the ease of updating worth the compromises on quality? Sure, some CMS driven sites can be pretty interesting, but it’s hard for them to have a distinct style, that doesn’t look like it’s a set of boxy templates. Apple’s website seems boxy at first, but it breaks most template rules by having each page look completely differently – as if it was designed for a fine printed book, and not through a set of CMS templates. Sure the main page is just a big banner with some smaller ones below,  and that can be easily customizable through some backend, but once you get to any page it will look almost like it’s taken from a full-colour manual, rather than one-design-fits-all-template.

The point here is – should smaller websites (like a small hostel, a pet shop, a cafe) really use CMS, or go for something unique, creative and new. What I mean is that they should have each page designed as a separate website, using a set of overall rules, but even breaking the text in just the right place. Sure CMS is necessary for news sites, blogs and e-stores, but the internet itself is actually going into stagnation.

We had that Flash-explosion a few years ago where websites were made into all-flash-all-singing-all-dancing animated multimedia presentations, and that was fun … for a while. Then Flash started to recede towards HTML5 animation and simplicity. But the CMS underneath it all is I think what keeps the real creativity still in the box.

Maybe we should think about it – maybe the web after a few years of finding it’s way, is actually going back to imitating fine-printed books, magazines and brochures? Maybe the attention to every detail, every word and every image would lead us away from square thumbnails with “float: left;”, a small margin and justified text on their right side?

I sure hope so…

Pixelmator 2.0 release today!

Today, on October 26th the Pixelmator team is set to release the 2.0 version of their popular (and cheap) image editor! We’ve been covering pixelmator for quite a while now and while we think the app is really well made, it still lacks a lot of simpler features that are necessary for day to day work. We’re not saying it has to copy photoshop 1to1, it’s more about simple refinements – like an improved type tool, because the current one is dreadful.

2.0 is supposedly bringing a lot of the requested features (along with simple vector tools too!) so let’s keep our fingers crossed. We’ll test the App and tell you if you can delete that 30-day photoshop trial you’ve used for the last couple of years ;) Just kidding! But hopefully this release will at least drive a couple more people to forget about the bloated, over-priced hog that PS has become. Now we play the waiting game…

We’ll let you know when it hits the App Store!

non-Adobe HTML 5 animation tools – Purple vs Hype

We can’t complain for the lack of tools to create rich HTML5 animated content. Even Adobe finally decided that flash is better for other things (like creating cartoons) than web site animations and transitions. Their “Edge” is actually a sign that they gave in to Steve Jobs’ and realized there IS a market for non-flash web animation after all. So it was the iPhone that changed the way we look at the web and influenced the new standards. Good.

We covered Hype a while ago, and now it seems that there’s another tool to create rich HTML5 content and now Mac App Store is promoting “Purple” – another pro tool for HTML5 animation. It seems that the interface is a little bit more refined visually than in Hype. Think – Pixelmator – with all those dark windows and panels it looks quite nice. As far as the performance goes though, I checked out the Purple gallery on my 2011 Macbook Air (core i5) and it performed pretty slow. Hype is much better in that regard, but Purple was just introduced so I hope they’ll work on performance in future releases. Aside from that it seems that as far as functionality goes both Apps are pretty similar, so it doesn’t really matter which one you buy, but Purple is now half the price (introductory) of Hype, so if you buy it now it will be a bargain at 15 Eur.

You can download Hype for 30 Eur here: http://itunes.apple.com/us/app/hype/id436931759?mt=12
And Purple is available here: http://itunes.apple.com/us/app/purple/id433132196?mt=12

The more heads the longer the development

Sure people can fool you with washed-up phrases like “there’s no I in TEAM” and such, but the truth in the design community is a little different. Actually the more people involved in a project, the more fragmented it will be. Think of it as an android headset, with all the resolutions, different processors and performance, and a design needs to now fit it all.

With iPhone’s it’s a bit easier – there’s the iPhone (sure, two resolutions, but that’s easy – just double) and you can create something for it actually being sure it will look and work the same. Well let’s not jump into that analogy too far, I hope you got it. The more people involved, the less stable the design is. Thus the best teams are usually the smallest.

Thinking about the successes of recent years in mobile apps and games, (well aside from Rovio) most of the biggest, most creative ideas came from small, 2-3 people teams. Sometimes it can even be a one person, and then the vision is completely as it was imagined from the beginning.

Is it even possible to create something good with a team larger than two people anymore? Well we just need to wait and see.

Adobe Announces Photoshop Touch!

Don’t worry it’s not the crippled Photoshop mobile version, that didn’t even had enough functionality to compete with Photo Forge. It’s a completely new thing and it’s as close to real photoshop, as it ever was. There are layers of course, painting tools, patterns and blending modes. So apparently it’s set for some serious (as far as it can go) photo editing and content creation. That’s a smart move on Adobe’s part, and we’re eager to see when it comes out. Photoshop Touch should be available for iPads soon, Androids a little bit later (even though the demo is on an Android slate). It was announced along a few other apps (including a nice prototyping app, that’s an attempt to take on OmniGraffle I guess) at the annual Adobe MAX conference.

Video by the 9to5mac team

Pixelmator, Vector Designer and Hype as a Budget creative suite?

We have covered the alternatives to Adobe’s expensive suite many times yet, but since the release of Hype, there’s a lot more options for a web designer, to have an almost fully functional set of apps, for a fraction of the price. Sure, Pixelmator is not yet in 2.0 version, which will bring it even closer to Photoshop, but it’s gonna happen soon, and an improved type tool plus many other additions (vectors!) will make many people to seriously consider it. At 40$ it’s a steal. Same with vector designer – sure it’s simpler, but only a small percent of users (those alleged power-users) are actually taking advantage of all that illustrator has to offer. Most of us just want to design a logo quickly and efficiently. Another 40$ and it’s yours.

Flash is nearly gone from the web altogether (even Adobe now has it’s own HTML5 authoring tool), and Hype can do a lot of the things flash did, only with better battery/processor performance on mobile devices (that includes laptops). All of those Apps combined cost less than 150$. And sure they’re underpowered sometimes, and not as feature packed as their Adobe counterparts. But almost 80% of designers use the same tools all the time, the same filters and the same elements. Pixelmator is really close to being able to successfuly replace Photoshop, and both Vector Designer and Hype are constantly being improved as well. We may see a big split in the design community in a year or two, with Adobe loosing a lot of market share towards cheaper options.

I’ve been using those three apps alongside CS5, and I’m sure that I won’t buy the CS 6 update anytime soon. Monopoly is never a good thing, and it led Adobe to the high prices they have today.

App review: 360 Panorama


Rating: ★★★☆☆

360 Panorama is a cheap (2Eur) iPhone App that lets you create “dragged” panoramas in a fake 3d, that are both easy to do, and fun to play with. Currently the web view only works in Safari (sorry for that), but it really is impressive. When viewed from the iPhone 4 – even in the browser – we can use the full potential of the built in gyro to rotate around with our phones and preview the 3d world. The App runs surprisingly smooth, although it requires some precision and a fairly steady hand. Most panoramas have at least one jagged line somewhere – usually at the final end.

There also should be an option to do it more “3d” like than two rows of photos, but currently doing more than one can result in a badly stitched result unfortunately. Still it’s a pretty good effort in a cheap app, and can be a nice addition to our iPhone photography folder. The image quality is not bad, even in low light conditions, but there’s no focus and exposition lock, so each panorama-part can actually differ visually and that sucks a lot. But in good lighting conditions it’s a whole different story as seen above (it’d be perfect if not the final error near the end of the panorama).

It is predicted that iPhone 4S / iPhone 5 will have a built in panorama tool in the camera App, but we have to wait until tomorrow to see that anyway.

You can download it at http://itunes.apple.com/gb/app/360-panorama/id377342622?mt=8

Garageband for iPad

I was so excited for GB that as soon as it hit the app store, I got my hands on it and I can only say : Whoa!
But it’s not the fact that it’s such a great app by itself that is appealing. This is a complete package – many instruments, many ways to tweak and multitrack recording. That all combined (though limited) can mean only one thing. Someone will make an even better app in the near future because apparently tablets are our future. They already accept MIDI and some USB sound cards, so the next logical step instead of bringing a laptop along for gigs is taking a tablet + a smaller, usb powered audio interface. Touch interfaces can bring many instruments in one, additional drums, kaoss pads, synths. This could be a good addition for both DJ’s and electronic musicians.

Oh and those smart instruments – they suck. Sorry. Those chords sound nice, but lifeless. There’s no beauty in ultra-perfection. Skip these and play the real things :) Even if lousy.

Oh and “sampler” here is actually useful. You can record your own soundbanks and play that live. Awesome’o 2000! :)

The future is now ;)

Take a look at the video above and you’ll see that Microsoft’s Kinect is the best thing that came out in 2010. Sure I love the iPad, but still this is far more revolutionary and due to easy hacking people use it for more than punching virtual characters in the face with their own hands.

In fact there are more and more examples on how it can bring the futuristic interfaces from some movies and tv shows to reality. And it’s gonna happen sooner than later. This is kinect controlling a 3d projection.

Perfection is boring

We tend to go towards perfection of many kinds constantly in our lives. Technology gives us HD and megapixels for clearer images, higher sampling rates for better audio. Everything is better, faster, stronger. Or whatever.

But at the same time the rising popularity of the imperfections of the yesteryear (especially in visual and sound arts) are a thing that’s really hip today. Yeah, vintage is pretty hip, but it’s not really because of the hipsters, because most of them are way too young to feel nostalgic about these things. They kind of made it their style, but the world doesn’t follow just one group. And yet the world likes noise. The world likes vintage. The world likes slightly warmer colors in photographs, and grain, and smudged borders. Why?

As I said before, it cannot be nostalgia, because yeah, some of us (like me) remember the days of the 80’s point’n’shoot kodak’s but most of the internet now doesn’t. It cannot be just a trend too though. Why you ask ?

Well let me answer that.
A good example is with sound – you take a simple sine-wave and play it. It’s the most basic sound and it’s pretty boring. But when you add some whitenoise, and some crackles, hiss and vinyl distortion you get something far warmer, harmonic and what’s more important natural. Sure we see and hear the world mostly in HD, but we don’t want the reality to be exactly what we see and hear. Especially since it actually never is. Want proof ?

Go record a concert with your phone’s camera. The sound might be getting better with each year and each phone, but it’ll never beat being there. Even with the most pro equipment (like 20 microphones everywhere and preamps) it might sound clear but it still lacks something.

Another example – colors and noise in images. Take a simple square and paint it red. Then take another square, paint it red as well but add a small amount of noise to it. Which one looks “better” or “more natural” ?
In most cases it’s the noisy one, the imperfect one. Because the computer monitor is pretty perfect already, so everything that’s just one color (or even a gradient) looks kind of like plastic. And we don’t like plastic, right?

It’s not even about a regular texture on a color, it’s about making the color a little bit imperfect to make it more real. Because in real life if we look at a red square somewhere it won’t be 100% completely red, unless it’s printed on a glossy high quality paper and it’s not worn out in any way. But give it some time and it will look different.

Those imperfections are of course also present in the videos, with more and more artists adding noise, scratches and discoloration to their videos. And the results? Well we tend to like those videos more for some reason than the crisp and clear HD footage that’s well lit and almost resembles a plastic version of reality. The video below is of an iPhone app that let’s you record some vintage videos. If you watch it you’ll see that it can make even simple shots look nice, without anything going on in them. We’ll probably see a lot more of that vintage trend to come. Because vintage is (in our heads at least) closer to that warm reality we live in.

How would facebook look like if it existed 20 years ago ;)

I always wondered how current web applications would be designed if we should all get back to the computers of yesteryear. You know, the ones with monochrome screens and no graphical UI.
So I made a little quick mockup of the most popular website there is ; facebook. Enjoy! All the hipsters can install that vintage version on their SNES consoles and update their statuses on a 30 year old TV ;)


Click to enlarge ;)

Word Lens

Augmented reality at it’s best. A translation tool that translates what we see, on the fly. This is the future kids! Word Lens currently only has a demo in the app store, that only reverses a text it sees but it’s still impressive. The demo is free, and I’m sure to pay them any price for the final app.

Microsoft presents Montage

First of all I’m impressed how microsoft comes back from the ashes of crappy advertising and reinvents itself in that manner. Most of their recent ads are actually AMAZING pieces of work. It’s good to see that the “boring old PC” is getting the creative treatment. Well corporation-wise at least.

But the main thing I’d like to mention here is that they’re introducing a cloud based “magazine editor” that allows users to create their own magazines from the content from the web. This is an amazing idea and in fact I think it will be another thing that revolutionizes journalism in the e-world. Sure most of the things will be crappy, clip-art things from people with no imagination, but imagine those tools in the hands of someone wanting to do something really creative who doesn’t have programming knowledge. Yeah, that’s right! It can be huge. We just have to wait and see.