Game review: Jetpack Joyride (iPhone/iPad)


Rating: ★★★★½

Jetpack Joyride is an universal (one price for iPhone and iPad versions) gem of an App by Halfbrick studios – guys who brought fruit chopping to the masses in their highly popular Fruit Ninja. This time though, there are no fruits, just a secret agent, that steals a jetpack from a VERY LARGE lab, and wants to have some fun. Our goal, as Barry Steakfries is to fly right (literally), using a jetpack and a couple of powerups, to get as far as possible. On our way we encounter lasers, zappers, guided missiles that all have the goal to stop our joyride and turn Barry into fish food.


Our job is to collect coins, spin tokens (for a bonus machine after we die) and vehicles. There are 6 of the latter, and each offers a different set of controls, but they’re easy enough to “get them” quickly. We can upgrade the vehicles with coin magnets (very useful), and upgrade our clothing and jetpacks (there’s even a fruit jetpack for all those ninja wannabe’s!). All of that we can buy with money found ingame, but if we don’t want to wait, halfbrick will be more than happy to sell us some coins for low, low prices. We also have achievements and missions that we do to get higher levels. It doesn’t affect gameplay in any way, but it sure is a nice addition to keep us playing even if we’re not getting far.

All in all this is a brilliant execution of a very  familiar type of game, and over 500,000 downloads in the first month seems to confirm that.

You can buy the game (for 0,79 Eur) here: http://itunes.apple.com/gb/app/jetpack-joyride/id457446957?mt=8

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